> show canvas only <


/* built with Studio Sketchpad: 
 *   https://sketchpad.cc
 * 
 * observe the evolution of this sketch: 
 *   https://fgcs.sketchpad.cc/sp/pad/view/ro.opeiCkemUfh/rev.952
 * 
 * authors: 
 *   Max
 *   Markus Roberts

 * license (unless otherwise specified): 
 *   creative commons attribution-share alike 3.0 license.
 *   https://creativecommons.org/licenses/by-sa/3.0/ 
 */ 



int i = 0; 
int x = 200;
int y = 200;
int c = 100;
int u = 100;

void setup() {
    
    background(255);
    
    size(300, 300); 
      
    smooth();
    
    frameRate(20);
    
    strokeWeight(5);
    
} 

void draw() {

    background(0);
    
    noFill();
    
    x = x+random(-5, 5);

    y = y+random(-5, 5);

    c = c+random(-5, 5);
    
    u = u+random(-5, 5);
    
    stroke(0, 0, random(0, 255), 100);
    
    for (int i=0;i<1;i++) {
      bezier(mouseX, mouseY, random(mouseX, x), random(mouseY, y), (random(mouseX, x)+random(-50, 50)), (random(mouseY, y)+random(-50, 50)), x, y);
      //bezier(mouseX, mouseY, random(mouseX, c), random(mouseY, u), (random(mouseX, c)+random(-50, 50)), (random(mouseY, u)+random(-50, 50)), c, u);
    }

}